(emphases mine). Just getting spell slots up to level 4 and have a maximum of 11 spell slots at 20th Level. For such beings, time and morality are fleeting things, the concerns of those for whom grains of sand still rush through life's hourglass. I have created some video guides on how to get set up playing Star Wars FFG as well as some tips and tricks for GMs. 2nd Level. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. A beast or humanoid that drinks water tainted by sight rot must succeed on a DC 15 Constitution saving throw or become infected. This is a good use of this spell; however, phantasmal force can have more creative uses, such as putting a pool of lave between the party and attackers. Your patron is a lord or lady of the fey, a creature of legend who holds secrets that were forgotten before the mortal races were born. Just like the Undying. Discover tactical combat uses, clever out-of-combat trickery, and key character builds. Magic Circle. Among these spells are included invisibility and disguise self. it was pushed, it slipped, or a strong wind might have knocked it off). 2/day each: plane shift (self only), ray of enfeeblement, sleep. Revolutionize your game today! Phantasmal force is the weaker of the two spells; a 2nd-level illusion spell available to bards, sorcerers, wizards, Arcane Trickster rogues, and warlocks of the Archfey and the Great Old One. Yes, the creature will take damage. Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell. The target must make an Intelligence saving throw. The target first gets a Will save to disbelieve the illusion. Antipathy Sympathy. Introduction. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. 3. This bard spell list includes optional spells available from Tasha's Cauldron of Everything. Source: Strixhaven: A Curriculum of Chaos. Spells – –phantasmal force, +spirit. The 5th Edition SRD Compendium can only contain information (such as race and class options, feats, spells, treasure, monsters, etc. The target must make an Intelligence saving throw. On a failed save, the target takes 2d6 bludgeoning damage and is. The rules for Silence in DnD 5e are as follows: Silence is centered on a point, not a creature or an object. Area of Effect: 8 square inches + 1 square inch/level. 1 Action. Alongside the College of Spirits Bard from the same book, it’s an option that’s sure to satisfy those who are looking to add an extra element of the macabre to their character. They are not terribly complex. This has granted some the ability to peer in the veil beyond death. What is the point of Phantasmal Force? Discussion. Create Characters Outside the VTT Create unlimited characters in the Character. The 5e character sheets handle critical damage as an added value (7+2) for example, where 7 is the normal damage and the +2 is from the crit, rather than multiplicative. Roll20 is a virtual tabletop platform that unites gamers across any distance with easy-to-use tools that run straight from your web browser for free! Roll20 aims to make learning easy so you can start playing quickly. 你指定施法距离内一个你能够看见的生物,并创造一个根植于其意识的幻象。. There are two possible uses for the spell, granting either immediate or long-term benefits. phantasmal force (and phantasmal killer and weird) all exist solely in the mind of the target. An immobile, invisible, cube-shaped prison composed of magical force springs into existence around an area you choose within range. Don't tell the player "the enemy wizard casts phantasmal force on you!" Tell them they see a pool of lava, or an enemy with a sword attacking them, or a vicious dog. Phantasmal Force. Phase Spider. Shapes Added to Measure Tool Opt in to the VTT redesign to. The phantasm includes sound, temperature. Add Suspense with Dynamic Lighting. So a player made a creature that is attacking a monster. Type: 2nd-Level Illusion. As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. The effect reads as follows: “A 5-foot. The target rationalizes any illogical outcomes from interacting with the phantasm. 2) Phantasmal Force cannot actually restrain as it is an illusion, so red hot handcuffs will burn but the target can flinch and 'break them' (they still burn). This spell does not affect undead or constructs. On a successful save, the spell ends. Counterspell. This is a good thing. At the end of each of the target's turns before the spell ends, the target must succeed on a Wisdom saving throw or take 4d10 psychic damage. The Hexblade is a Warlock subclass that was introduced to 5e in Xanathar’s Guide to Everything. Cantrip. Dragon Magazine #12 preserved this spell on the Illusionist list, at 1st level. A continual flame can be covered or hidden but not smothered or quenched. Instead of attempting to cheat a condition, use the actual spell to manipulate the creature's psychology, it's a more creative and skilled use of the spell. The target must make a Wisdom saving throw. But a few have gone further, anchoring the spirits of the dead to their body. The D&D 5th Edition compendium contains all the rules and information that you need to run a 5E fantasy game using the world's most popular roleplaying game system. Action Level 2 Spell Slot. Senses passive Perception 16. " If you don't let someone see things 100 ft behind a silent image of a wall, you shouldn't allow it for phantasmal force either. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. Phantasmal Force does not directly impose conditions, but its spell text allows you to create effects that might duplicate them (depending on your DM) on a failed save. , one target. Submitted by: Roll20 Staff. Range: 8″ + 1″/level. This being's motivations are often inscrutable, and sometimes whimsical, and might involve a striving for greater magical power or the settling of age-old grudges. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. In most mechanical and class mentions of Passive Perception vs. 2nd-level illusion. The Phantasmal Force spell is a really fun spell to use for characters who specialize in illusion magic. Range: Self. The phantasm includes sound, temperature, and other stimuli, also evident only to the creature. It can be free floating or resting on a solid surface. Action: 1 action. Heck, sometimes it helps give me NPC's for other games which I run also. World Maps and Map Making. Armed with the rites of forbidden blood magic and a willingness to sacrifice their own. She takes 5 (1d10) force damage if she ends her turn inside an object. You are unaffected by them - They fail to gleam information from you (e. Range: 10 feet. Im lvl 6, with 1 level of rune scribe. Instead: I'm curious how my fellow Dungeon Masters handle the above. It eats your Bardic Inspiration dice for pitifully weak abilities and a small damage boost. This spell has no effect on undead or constructs. Fireworks. Spells – –sleep, +phantasmal force, +web. You might indeed want to make phantasm of something that's not easy to make a "reality check. Creativity often matches with versatility, and a versatile spell is always good. And now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium #7 Nov 4, 2021. Classes: Bard, Sorcerer, Warlock, Wizard. So far my uses of phantasmal force have been limited to just one. Strixhaven introduced several unique player-facing options, and while we will be updating the Tabletop Builds Race and Lineage Guide and Feat Guide with these options soon, the book also added five new spells to. Player Dashboard - Spell/Resource/Sheet management direct from the map page Credit for this one goes to Ed S. 4th Level. Magic Resistance: The hag has advantage on saving throws against spells and other magical effects. By continuing to use our site, you consent to our use of cookies. We also have Sage Advice confirmation. DM's choice. g. Forcecage. The Dungeons & Dragons Player’s Handbook has arrived on Roll20! Ready to play? Build unlimited 5e characters on Roll20 Characters! 13 new backgrounds (including the scholarly Sages) 40 diverse subclasses (like Arcane Tricksters, rogues that learn Illusion spells) Over 40 feats (ever wanted to be a Linguist?) Unleash the full potential of Phantasmal Force in D&D 5e with our comprehensive guide. If it attempts to make a creature do something or inflict a condition, then it fails. Just put their attack on a token action button*, and you don't need to keep the sheet open. Often. One day after infection, the creature’s vision starts to become blurry. Phantasmal force is a 2nd level illusion spell, it’s available on bard, sorcerer, & wizard classes. Target: The creature you touch. You craft an illusion that takes root in the mind of a creature that you can see within range. Storm King's Thunder - Level 1-11+. When you're talking to the player it's affecting, tell them its there. It might be an interesting twist on the Phantasmal Force spell to make the target unable to believe in the reality of an object or creature. The Blood Hunter (Homebrew) Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. Mage's Sword. A creature moving through the area at half speed doesn’t need to make the save. Components: V S M (Holy water or powdered silver and iron worth at least 100 gp, which the spell consumes) Duration: 1 hour. The target must make an Intelligence saving throw. 8th level (1 slot): mind blankAnd now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium #12 Mar 3, 2020. If you cast this spell using 1 action, choose a point within range. ) Play the Classic Adventure! A sinister force, long thought destroyed, stirs from the black hole that spawned it. Welcome to the Calimport Pit Fights! It's a time after the Second Era of Skyfire in Calimport. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares,. Warlock: The Undead. Challenge 1 (200 XP) Cunning Action. There’s very little uncertainty with Shadow Blade’s rules, but the spell will force you to constantly consider the lighting in the room, as players will be eager to get advantage on their attack rolls if they can. Tomb of Annihilation - the Roll20 conversion includes a map of Chult that is great to use for the hex crawl portion of this adventure. 6th level (1 slot): chain lightning. You create a phantasmal image of the most fearsome creature imaginable to the subject simply by forming the fears of the subject's subconscious mind into something that its conscious mind can visualize: this most horrible beast. The. Re: Phantasmal force ruling. A barlgura has a 30 percent chance of summoning one barlgura. The phantasm includes sound, temperature, and other stimuli, also evident only to the creature. Alternatively, you can utter a creature’s name. If the named target is within range, it becomes the spell’s target even if you can’t see it. Blinding Smite. Problem is I can't find a sheet that would allow that in. Cantrips – mold earth Spells – –healing word, +aid, +absorb elements. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. LanefanChanneler. Minor Illusion. Psychic Scream. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). In 5e a round is only 6 seconds, so out of combat the victim only has 1 minute to react to the full damage of the spell. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends. Compendium - Sources->Volo's Guide to Monsters. Mind Blank makes you immune to Divination spells. Where most Warlocks tend to function as a “blaster” type character, Hexblades prefer to get up close and personal. Categories. A comprehensive list of all official Illusion spells for Fifth Edition. Warlock patrons essentially work as a Warlock’s subclasses, but unlike the various 5e schools of magic, patrons also have interesting story implications. Then when someone elses turn came up he told the player that since he is in the. Create Free Account. Here's what the text of Phantasmal Force says about dealing damage:. Each round on your turn, the phantasm can deal 1d6. Hey guys, I'm about to run the Sgothgah fight, and I'm wondering about the lair action where it can cast Phantasmal Force to make the characters believe there is a shark. By continuing to use our site, you consent to our use of cookies. E. you can't cast True Seeing on yourself). The spell tries to set the Charmed condition and fails entirely. 该创造将持续. Phantasmal Force - 2nd level. It provides dozens of layers, templates, and style options, and the ability to edit. but with phantasmal force. It's not an attack, because no attack roll is made; it just does damage. Make a ranged spell attack for each ray. One of the options is to create the illusion of a creature, and this creature can attack the target (the target rationalises this and takes 1d6 psychic damage, perceived as a type appropriate for the attack) as long as it is within 5ft. If that save fails, the target must succeed on Fortitude saving throw or take 10 points of damage per caster. Roll20 uses cookies to improve your experience on our site. The spell "Phantasmal Force" (p. On a failed save, you create a phantasmal object, creature, or other visible phenomenon of your choice that is no larger than a 10-foot cube and that is perceivable only to the target for the duration. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. From weakest to strongest, they’re the mezzoloth, the nycaloth, the arcanaloth and the ultroloth. Continual Flame. Time – 1 action. D&D 5e Shaped NPC & Spell Importer. . Monster fails the save and presumes it's real. Discover tactical combat uses, clever out-of-combat trickery, and key character builds. You call forth a fey spirit. The target must make a DC 14 Constitution saving throw, taking 10 poison damage on a failed save, or half as much damage on a successful one. We've. The casting time of spell is one action, and the component is made of a bit of fleece, it’s a too amazing. Components: V, S, M (a bit of fleece) Duration: Concentration, up to 1 minute. Beyond that, some players like to re-flavor the spell to transform their normal weapon into a shadowy one. Besides D&D Beyond and physical copies of the source books, there is no legal way to acquire information about the spells in 5e (excluding SRD content). "These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. 2 Enchantment. Illusions shouldn't (and realistically can't) be entirely creative and unique applications every time. Cloud of Daggers Concentration Conjuration • V, S, M. Curious how it works? Let’s jump into the mechanics and applications of this fascinating spell, and see how it can turn the tide of. Members of the circle of spirits have suffered a near death experience. Casting time: 1 Action. The Components are Verbal, Somatic, and Material. Classes: Cleric, Paladin, Warlock, Wizard. By continuing to use our site, you consent to our use of cookies. spells, requiring no material components: At will: charm person, crown of madness, detect magic, dispel magic, dissonant whispers 3/day each: counterspell, darkness, dominate person, sanctuary. On a successful check, the spell ends. Truesight does not interact with phantasmal force. Certain aspects of the sheet have been streamlined or automated to remove. At the start of its turn, the Barlgura can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn. Teleport. Roll20 uses cookies to improve your experience on our site. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. Magic Missile. Parting Notes Hexblade offers some of the greatest flexibility of any class in. Detect Evil and Good can have some use, but tends to be pretty situational. Choose an area of flame that you can see and that can fit within a 5-foot cube within range. When you're talking to anyone else, say they don't see anything/you don't know what they're talking about. The D&D 5th Edition compendium contains all the rules and information that you need to run a 5E fantasy game using the world's most popular roleplaying game system. A young lady kneels in front a mound of freshly moved dirt. You can optionally use one of your 2 uses of Chronal Shift at the same time, but only if it's super important, otherwise you probably want to save Chronal Shift to support your encounter-winning spells like e. You implant within the minds of your targets the illusion that they are engulfed in tangled webs teeming with swarms of tiny spiders. The text doesn’t explicitly say this, but psy damage requires the target to have a mind to work. Blight. View User Profile View Posts. On a failed save, you create a phantasmal object, creature, or other visible phenomenon of your choice that is no larger than a 10-foot cube and that is perceivable only to the target for the duration. Claws. You step into the border regions of the Ethereal Plane, in the area where it overlaps with your current plane. WolfOfTheBees. They are known by such names as Acamar, Caiphon, Gibbeth, and Hadar. It would definitely make the spell more appealing, though much stronger. A wave of thunderous force sweeps out from you. Fire Form: The elemental can move through a space as narrow as 1 inch wide without squeezing. " Versus: "I create an illusion of a deafening bag around the head of this guy so he can't see or hear, while he is bound by thorny mannacles, so he becomes deafened, blinded, restrained and. In a real-life situation, this would mean your opponent would be off-balance, distracted, and unable to properly defend themselves, a situation that would only get worse the longer. 豁免失败时,你创造出一个不大于 10 尺立方且只能被目标感知到的幻影物件,生物或其他你指定的可见现象。. That will most likely trigger one, because real masks usually don't do that. Wizard Mind Sliver Mind Spike. Mind Sliver is an important addition to the cantrip line-up that came out with Tasha’s. You've got that mixed up. It allows you to change the target's motivations. If the check succeeds, the target realizes that the phantasm is an illusion, and the spell ends. If you want similar capabilities, consider a College of Valor Bard with the Martial Adept feat or a few levels of Battlemaster Fighter. For example, a PC casts Phantasmal Force as suggested by the spell: "a phantasm created to appear as fire, a pool of acid, or lava can burn the target. The target can use its. Drag & Drop Monsters, Characters, & NPCs. Second, allowing this effectively turns it into blindness/deafness with 1d6 of psychic damage and a target gets a free attempt each turn to break blindness/deafness, but must use its action to break phantasmal force. At the end of each of the target's turns before the spell ends, the target must succeed on a Wisdom saving throw or take 4d10 psychic damage. Graz’zt casts crown of madness or dissonant whispers. Disclaimer: All instances of real/reality used in this answer are with respect to the target thinking they're being affected. T. In DnD 5e, flanking is an optional rule meant to represent the combat advantage you gain when you and your allies attack an enemy from multiple directions. The phantasmal force spell can be broken if the victim examines the illusion and makes a successful investigation check against the spell's DC. The spell tries to set the Charmed condition and fails entirely. They also help us understand how our site is being used. For the bard spell list without optional spells, see Core Bard Spell List. The Windsoul Genasi, who had forced all races—including humans to participate in gladiatorial games, are gone. A simple pile of rocks adorns one end of the mound, identifying it as a crudely dug grave. Compendium - Sources->Player's Handbook. Phantasmal Force 2nd-level illusion Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit of fleece) Duration: Concentration, up to 1 minute You craft an illusion that takes root in the. Range: 60 feet. Phantasmal Force (Archfey, Genie, Great Old One, Undead) Shadow Blade. Dimension Door. Graz’zt casts crown of madness or dissonant whispers. Roll20 uses cookies to improve your experience on our site. Since D&D Beyond doesn't offer what you want, and you don't want to scour the books manually, you don't really have any legal option available. At will: detect magic, magic missile. Lightning springs from your hand to deliver a shock to a creature you try to touch. This guide is meant as a deep dive into the Hexblade Warlock subclass. Duration: Yes Up to 1 minute. A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. mockery 1st–4th level (2 4th-level slots): arms of Hadar, counterspell, dimension door, fear, hold person, hunger of Hadar, invisibility, unseen servant Spider Climb. Ellipsis Mark said: I'm wanting to do a campaign where all players will have full access to two classes. You can move the hand up to 30 feet each time you use it. The key points of Phantasmal Force are (PHB p264): You craft an illusion that takes root in the mind of a creature that you can see within range. The darts all strike simultaneously and you can direct them to hit one creature or several. You craft an illusion that takes root in the mind. This spell grants the creature you touch the ability to understand any spoken language it hears. Phantasmal Force: Just to Be a Dick. Well, I'm not sure you wanted us to criticize your choice on spells, but I would easily change Phantasmal Force for Invisibility. It can be your voice, someone else's voice, a lion's roar, a beating of drums, or any other. The target must make an Intelligence saving throw. They also help us understand how our site is being used. Magic Circle Against Evil. Check out the. While there are spell options like Phantasmal Killer and Simulacrum which go well beyond. Power Scope of Phantasmal Force. Fear, or for helping PCs. mind of a creature that you can see within range. ( If not used in a roll, the header will appear at the top of the roll template as a purple bar with no text. Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. While the target is charmed in this way, a twisted crown of jagged iron appears on its head, and a madness glows in its eyes. The wall. On a success, the target is freed. Phantasmal Killer: Great spell that scales and can provide a ton of damage if the creature fails a couple saves. If you want something a little more complicated you can try my script. This sourcebook provides you the tools and tips to help create your characters, equip them, and send them out into the world. Mainly in CoS. The spell was introduced in Men & Magic, part of the original boxed set. Spells – –sleep, +phantasmal force, +web. A dart deals 1d4+1 force damage to its target. Question that came up at last night's D&D table, on one of the most contentious spells, Phantasmal Force!Hoping to hear how you would rule it! Context: The Bard casts Phantasmal Force on the enemy drow warrior, making it believe that a 10ft-tall minotaur is bearing down aggressively on it. Components: V S M (Ruby dust worth 50 gp, which the spell consumes) A flame, equivalent in brightness to a torch, springs forth from an object that you touch. Unlike most other illusion spells, Phantasmal Force forces the target to treat it as real if they fail their save, so they can't simply expose it as an illusion by interacting with it (and thereafter ignore it as well as they can): While a target is affected by the spell, the target treats the phantasm as if it were real. Alternatively, you can shape the wall into a sphere up to 30 feet in diameter centered on a point you choose within range. The D&D Player's Bundle includes the Player's Handbook, Xanathar's Guide to Everything, and Tasha’s Cauldron of Everything. Character creation can take forever. On gaining six levels of exhaustion creature doesn’t die but is dominated by Asmodeus. Components: V S. They’re powerful frontline combatants who use a devastating mix of curses, melee prowess, and arcane abilities to further their. Components – V, S. Components – V, S. We've bought the PHB and use the charactermancer for leveling up. MarkOfTheDragonPlus. combat. Spoilers. Range: 60 feet. In addition, the elemental can enter a hostile creature's space and stop there. The charmed target must use its action before moving on each of. D&D 5th Edition. 3rd Level. Using Custom Character Sheets. Otto's Irresistible Dance|Pass without Trace|Passwall|Phantasmal. We would like to show you a description here but the site won’t allow us. A couple of scenarios: 1. The phantasm includes sound, temperature. Flaming Sphere. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a Wisdom saving throw. Ability Score Improvement (Feat) – War Caster Sorcerous Versatility – Pick this optional class feature. As far as how to fairly rule phantasmal force in 5e, there are a couple ways that I would use:There are a couple of spells in DnD 5e that is very much a DM call. Sow Discord. Running Leap. If the target survives the fall, it still believes that the bridge exists and comes up with some other explanation for its fall (i. Synaptic Static Mental Prison. By continuing to use our site, you consent to our use of cookies. Hex. Hit: 8 slashing damage. . Calm Emotions. Get all the rules needed to create, level up and start adventuring with your D&D characters with helpful tooltips. 3rd level (3 slots): counterspell, fear, fireball. By continuing to use our site, you consent to our use of cookies. . If targeted by an attack or harmful spell, the attacker must make a Wisdom saving throw. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. They also help us understand how our site is being used. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. On a failed save, you create a phantasmal object, creature, or other visible phenomenon of your choice that is no larger than a 10-foot cube and that is perceivable only to the target for the duration. You create three glowing darts of magical force. On a failed save, the creature must choose a new target or lose the attack or spell. You attempt to suppress strong emotions in a group of people. so far. I can't think of any reason to use the spell. All demons are liars, but Fraz-Urb’luu is the Prince of. Phantasmal Force is really fun and flavorful – Warlocks don’t have access to good illusion magic, so this one doubles as an illusion and an attack. A Medium hand made from compacted soil rises there and reaches for one creature you can see within 5 feet of it. Phantasmal force is basically 10d6 across the span of 10 rounds if the target fails the initial saving throw, no attack rolls And whatever the caster does with the phantasm Edit: I don't really care about the downvotes but just for clarification, I meant that aside from what the caster does with the phantasm, the spell deals what is basically. The adventure itself is considered one of the strongest official modules. Roll20 uses cookies to improve your experience on our site. Doesn’t scale and requires. The Compendium can only contain the spells, class, races, magic. Synaptic Static works for all four primary mages. Hold Person has a big limitation that it can only be used on humanoids, Phantasmal Force's limitation is the target can potentially ignore the illusion and use their. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. it's the standard cookie cutter use of phantasmal force to try to hard CC an enemy by blinding them and essentially making them skip their turn. Each creature within 10 feet of the target must succeed on a Constitution saving throw or. The former is accessed and used in campaign where the character sheet option have been set to "Custom" in the Game Settings page, and the. That 10ft cube is it. Range: 60 feet. On a roll of 11 or higher, you vanish from your current plane of existence and appear in the Ethereal Plane (the spell fails and the casting is wasted if you were already on that plane). On a failed save, you create a phantasmal object, creature, or other visible phenomenon of your choice. By continuing to use our site, you consent to our use of cookies. All normal plants in a 100-foot radius centered on that point become thick and overgrown. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. While a target is affected by the spell, the target treats the phantasm as if it were real. Likewise, D&D 5e explicitly states. As soon as you have clicked “I’m Ready, Create Game”, you will Join the Game as the GM. 1) Suggestion is strictly enforced, No harm can be caused by spell if target is at all aware that bad things can happen if they follow suggestion. Superior Invisibility. 3rd level (3 slots): counterspell, fear, fireball. Phantasmal Force is an oddball spell that does damage, but doesn't require an attack roll or allow a save. The creature doesn’t move into obviously dangerous ground. The target explodes with a dazzling display of colors.